Transport Fever oppdatering

Urban Games har publisert en ytelsesoppdatering for Transport Fever med følgende endringer og forbedringer;

Build 15313 (May 3, 2018)

  • Improved simulation performance
  • Improved rendering performance
  • Improved camera movement performance
  • Improved tools and statistics performance
  • Improved month change stuttering
  • Improved loading time and daily freeze for huge savegames
  • Improved line window: better line problem reporting and added info window
  • Improved line behavior: terminal assignments always locked and auto-fix button
  • Improved line manager: added search field
  • Improved general collision handling: check against new objects only
  • Improved terrain rendering texture sharpness
  • Improved auto save notification: visible in cockpit mode, too
  • Improved construction builder: allow building below water level
  • Improved usability: ctrl+c in text fields
  • Improved vehicle replacement error reporting when new vehicles are incompatible
  • Improved various resources: models, lod distances, colliders, etc.
  • Improved modding: tunnel types can now specify start/end years
  • Improved modding: show message when .blob files of meshes are missing
  • Improved modding: added collider functionality for constructions
  • Improved modding: categories for street, track and other menus
  • Fixed occasional multi-second freeze
  • Fixed return to menu/desktop taking a very long time
  • Fixed a bug that caused the wrong mods to be shown as missing (load game page)
  • Fixed music volume bug which appeared on game start
  • Fixed sound effects and voice over audio bugs
  • Fixed line rendering discontinuities and flickering
  • Fixed street upgrader: some streets were upgraded to incorrect types
  • Fixed aircraft rotation: rotate around back wheel
  • Fixed particle systems rendering order
  • Fixed text input field mouse selection
  • Fixed town building asset alignment bug
  • Fixed town buildings built on streets bug
  • Fixed game window appears on the wrong display bug
  • Fixed disappearing cargo items bug
  • Fixed not working vehicle driver animation bug
  • Fixed "Disable all mods" button on load game page not enabling start button
  • Fixed crash when vehicle has cargo types not used in the game
  • Fixed crash when a player-built industry with stations upgrades
  • Fixed rare crash while initializing new game
  • Fixed rare crashes while loading game
  • Fixed various campaign bugs in missions EU2, EU4, EU6, EU7, US4