Transport Fever patch

Urban Games har utgitt en etterlengtet patch for Transport Fever basert på tilbakemeldinger fra brukere som reparerer mange problemer og legger til nye funksjoner. Les hele innlegget for komplett endringslogg og for å se en videopresentasjon av endringene.


Build 13505 (July 28)

  • Fixed crash instead of error message in some cases when resources are missing
  • Fixed rare crash when building a bus stop
  • Fixed rare random crash while building
  • Fixed town building terrain alignment
  • Fixed terrain alignment issues when upgrading constructions
  • Fixed tunnel terrain alignment issues
  • Fixed Steam Lorry animation issues

Build 13482 (July 26)

  • Added explicit terminal/track selection feature
  • Added street waypoint feature
  • Added multiple cargo compartments per vehicle feature (ships)
  • Added new line station load mode: unload only
  • Added confirmation dialog when bulldozing large structures
  • Added terrain cut feature (proper tunnels)
  • Added vehicle icon coloring feature (icons show actual vehicle color)
  • Added warning when no path can be found connecting all stops of a line
  • Added embankment slope property to street/track types
  • Added maintenance cost property to track/bridge/tunnel types
  • Added lightScale property to emissive material (use with ordinary dds/tga textures)
  • Added proper application icon
  • Improved people/cargo consistency: don't disappear on station upgrade
  • Improved people/cargo consistency: don't disappear on street modification
  • Improved people/cargo consistency: walk/drive home if a path no longer exists
  • Improved terrain alignment collision handling: less collisions on station upgrade
  • Improved terrain alignment collision handling: less collisions on street modification
  • Improved street/track construction menu (incl. magic wand for tracks)
  • Improved overview tab in station window
  • Improved tunnel portals and interior geometry
  • Improved resource consistency (add new content like street types to existing game)
  • Improved resource consistency (make sure to re-save your legacy games first!)
  • Improved industry order for small maps
  • Improved vehicle store
  • Improved text input fields: text selection
  • Improved user interface: added sliders in various places
  • Improved signal/waypoint window
  • Improved vehicle/line coloring: new vehicles adopt color of existing line vehicles
  • Improved construction parameter layout: automatic line break if too wide
  • Improved error handling when model/group files contain invalid events
  • Improved list keyboard navigation: press letter (A,B,C..) to jump to item
  • Improved modding support: terrain and town parameters in base config
  • Improved usability: suggest name in savegame dialog
  • Improved mod selection dialog
  • Fixed vehicle logic: always send non-train cargo vehicles to first stop
  • Fixed rail discontinuity in double slip switch
  • Fixed task cannot be completed after medal in mission EU02
  • Fixed sunken ship smoke in mission EU03
  • Fixed details in mission EU05
  • Fixed cargo load indicators not working for trams, ships and aircraft
  • Fixed save game dialog overwrite without confirmation in rare cases
  • Fixed transparent tunnel profile for parallel track case
  • Fixed crash when upgrading a street without car lanes
  • Fixed crash when bulldozing constructions without models (e.g. streets only)
  • Fixed crash when building a bus stop on a street without car lanes
  • Fixed crash when encountering certain Unicode characters
  • Fixed end-of-month crash when towns are very close
  • Fixed vehicle/line coloring when vehicle gets auto-replaced
  • Fixed wooden bridge crossing
  • Fixed several station colliders
  • Fixed constructions with type "asset" not bulldozable
  • Fixed freeze when following a person walking over an invalid edge
  • Fixed wrong terrain alignment after bulldozing streets or tracks
  • Fixed distorted construction ground textures (non-loop stroke)
  • Fixed open/close door sounds not played for ships and aircraft